InteractionAdapt: Interaction-driven Workspace Adaptation for Situated Virtual Reality Environments
Yi Fei Cheng, Christoph Gebhardt, Christian Holz
ACM Symposium on User Interface Software and Technology (UIST) 2023 [Paper]
I am a Ph.D. student at the Augmented Perception Lab at the Carnegie Mellon University Human-Computer Interaction Institute with David Lindlbauer. I am broadly interested in developing multimodal and interactive systems that facilitate novel interactions with digital information and between people. My current work focuses on designing computational approaches for adaptive immersive realities (AR/VR). During my PhD, I had the fortunate opportunity to intern and work with wonderful researchers at Sony CSL. My work is generously supported by the Croucher Foundation.
Before starting my Ph.D., I completed my undergrad in Computer Science at Swarthmore College.
ACM Symposium on User Interface Software and Technology (UIST) 2023 [Paper]
ACM International Conference on Multimodal Interaction (ICMI) 2023 [Paper]
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2023 [Paper]
ACM CHI Conference on Human Factors in Computing Systems 2023 [Paper]
ACM Interactive Surfaces and Spaces Conference (ISS) 2022 [Paper]
IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2022 [Paper]
ACM CHI Conference on Human Factors in Computing Systems 2022 [Paper]
ACM Symposium on User Interface Software and Technology (UIST) 2021 [Paper]
ACM Designing Interactive Systems Conference (DIS) 2021 [Paper]
ACM CHI Conference on Human Factors in Computing Systems 2021 [Paper]
In the past, I dedicated a significant amount of time to exploring drawing, painting, and architecture. As an artist, I was fascinated by the interaction of light with physical structures and how it could be portrayed in two dimensions.